Jerome Ranft and Joe Farrer both had clay in common, and by the end of the day, he was making fun of Jerome, which he loved. Ranft jokes, "It was like a warm hug from that guy, because he was laughing at the way I worked."
It's a great sign once you start talking about those details, that the general form is being accepted and it's what the design leads are going to want as the character, which is the goal. The goal is to pre-visualize character design.
Pixar’s Jay Shuster (Production Designer), Michael Comet (Characters Supervisor), and Jude Brownhill (Directing Animator) get down to the details on the Cars 3 animation process.
StylingHaus has a client that's looking for a senior clay modeler or two. The client is about ready to pull the trigger on the right candidate. Will that be you? Do you have fingers of fury and can get it done quickly when push comes to shove? If you want to work in OC, CA, and are available between now and the end of 2016, StylingHaus wants to talk with you!