Jerome Ranft and Joe Farrer both had clay in common, and by the end of the day, he was making fun of Jerome, which he loved. Ranft jokes, "It was like a warm hug from that guy, because he was laughing at the way I worked."
It's a great sign once you start talking about those details, that the general form is being accepted and it's what the design leads are going to want as the character, which is the goal. The goal is to pre-visualize character design.
John Lasseter and the other executives at Pixar provide us with the details on CARS 3, ranging from the Chevy parts department to gender reassignments, during a media Q&A.
All attending are engulfed by an Alice In Wonderland experience. The endless stream of colors, sounds, smells, and blazingly fast racing coupled with a hint of danger is like a motorsports version of a Timothy Leary acid trip.
Pixar’s Jay Shuster (Production Designer), Michael Comet (Characters Supervisor), and Jude Brownhill (Directing Animator) get down to the details on the Cars 3 animation process.
Kick the tires and look under the hood of these two, this is where we find the heart and soul of the latest Pixar picture - Cars 3. Jay Ward and Ray Evernham shine a light on what really creates a vivid animated classic.
The lean, sculpted beauty of the new 720S provides the perfect starting point for owners to be creative and the specification of this MSO 720S ‘Velocity’ showcases a taste of the customisation options that are possible.
The development is intended to become one of the world’s foremost automotive product, engineering and design sites – fitting for a company with ambitious plans for continued global growth.
Karim Habib has been named Head of INFINITI Design, effective July 1, 2017. Habib has an accomplished track record in Automotive Design for several premium automotive brands, including BMW and Daimler AG
With the show car Mercedes-AMG GT Concept the sports car and performance brand is giving an indication of the alternative drive configurations AMG is designing.